![]() Shelia takes every single insane occurrence in her stride, and there’s barely any reaction from the other side of the radio either, the seemingly omniscient Director Lin who watches on and guiding you by satellite data. Oh, except there’s a black hole hanging in the sky, and every once in a while there’s a big energy pulse that causes the aforementioned demonic Roman-ish soldiers to appear instead of near future sci-fi goons. Some other acronym agency is sending their soldiers in, so you’d better watch out. The game starts New Years Eve, but Shelia is called away from watching fireworks to go and investigate by the mysterious acronym agency that she works for to investigate some weather anomalies. Many of these ideas actually remain – not the Dark Souls skit, mind you – but they’ve been joined together a fair bit better. ![]() That game was such a mad jumble of ideas and enthusiasm that it veered wildly from modern day shooter to battling demonic Roman-esque soldiers in another dimension and then having a mad Dark Souls homage boss battle out of nowhere. ![]() Of course, many PC owners already knew of the game thanks to the original Bright Memory, this game intended to be the more fully-formed follow up.Īs an experience, Bright Memory: Infinite is quite a bit more put together than the original Bright Memory release. A great looking game trailer, it threw every Unreal Engine lighting and shader trick in the book at a high octane shooter experience, it wowed people when they figured out that this was the passion project of just one person, Chinese solo developer Zeng “FYQD” Xiancheng. Bright Memory: Infinite shot into the spotlight in May 2020 as the opening game for Microsoft’s Xbox Series X game reveal stream.
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